Advanced Surfacing

Jeff Carlson, Ph.D. doing business as
PROgressive / Training

bl_pin.gif (1016 bytes)Intro to Surfaces (151)

Time: 1 hour

Description:  This module serves as a foundation for all Advanced Surfacing topics. It includes the creation of surfaces, the display of surfaces, and a brief insight into surface modeling theory.   It is a prerequisite for every Advanced Surfacing module.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Merging Surfaces (152)

Time: 1 hour

Description:  A single quilt with two-sided edges is necessary for many surfacing operations.  The individual patches from several surface features must be Merged to create a single quilt.  Two perfectly adjacent surface features are merged using Join.   Two surface features that overlap are merged and trimmed using Intersect.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Extending Surfaces (153)

Time: 1 hour

Description:  Sometimes an infinitely thin surface feature is too short.  While modifying the parametric dimensions is preferred, the size of some quilts cannot be modified.  These quilts include Imported IGES surfaces, a quilt from a Copy Geometry feature, or any surface feature obtained from any number of top-down techniques.  An Extend feature may be appropriate if the size of an infinitely thin surface feature cannot be parametrically modified.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Trimming Surfaces (154)

Time: 1 hour

Description:  Sometimes Pro/E cannot build the exact desired quilt in a single feature.  When Pro/E cannot build the exact quilt in a single feature, it may be appropriate to overbuild the surface feature and trim it back.  Other times, the best quality surface might be achieved by intentionally overbuilding a surface feature and trimming it back to the desired size and shape.  The trimming of surface features and related surface modeling philosophy are the focus of this session.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Swept Blend (155)

Time: 1 hour

Description:  A Swept Blend consists of multiple cross sections that are swept along a single trajectory.   It is a unique solution offering functionality not found in a Sweep, Boundary Blend, or Variable Section Sweep.  The optional element of tangency gives this feature additional flexibility to create an aesthetically appealing surface.  Due to their similarity, it is not necessary to complete both Module 105 and 155.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Variable Section Sweep (157)

Time: 1.5 hour

Description:  A Variable Section Sweep consists of a single cross section that is swept along multiple trajectories. The cross section will vary as it follows each trajectory.

A Variable Section Sweep is a versatile and therefore powerful feature.  A savvy user will often include a variable section sweep as a viable solution while brainstorming several possible modeling strategies.  Several solutions to the error message 'could not setup sketching plane' will be covered.  Trajpar and Datum Graphs are not discussed in this session.  Due to their similarity, it is not necessary to complete both Module 107 and 157.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Datum Points (160)

Time: 1 hour

Description:  Datum Points are often at the heart of any surface modeling strategy.  A curve might be created using underlying datum points.  A datum point might be used to define a certain location on a specific curve.  This session will cover the strategies for creating datum points and their application for creating complex geometry.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Datum Curves (162)

Time: 1 hour

Description:  Datum Curves are often at the heart of any surface modeling strategy. A surface might be created using underlying datum curves.  A surface might be trimmed using a datum curve.  This session will cover frequently used datum curves including Sketched, Thru Points, From Equation, Projected, WrappedIntersecting Surface, Two Projections,   Composite, and Trimming curves.  

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Boundary Blend (166)

Time: 2 hours

Description:  A Boundary Blend is created using underlying curves.  It is a common technique to create and maintain full control over a surface with curvature in two directions.  Edge Constraints such as Tangency and Curvature Continuity further enhance this command.  Feature failure can be avoided for a Boundary Blend by following a couple of simple rules.

Approximate Blends and Conic Surfaces are not discussed in this session.

Prerequisite: Basic Design plus 120 hours.

bl_pin.gif (1016 bytes)Mirror & Move (169)

Time: 1 hour

Description:  The transforming of curves and infinitely thin surface features is a preferred technique. The transforming of surfaces has a faster regeneration time and fewer restrictions than copying a feature.  A transformed surface has the exact same size and curvature as its parent feature.  A side by side comparison for Edit... Paste Special vs. Edit... Feature Operations... Copy is included in this session.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Cut using a Quilt (171)

Time: 45 minutes

Description:  Cut using a quilt is a technique to integrate a surface feature into a solid model.   Hence, it is one segment of a surface modeling philosophy, and not just a command.   An alternate strategy will be provided for features that fail regeneration.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Replace Surface (172)

Time: 1.5 hour

Description:  Replace Surface is a technique to integrate an infinitely thin surface feature into a solid model.  Hence, it is one segment of a surface modeling philosophy, and not just a command.  

A Replace Surface compliments, and is commonly used in conjunction with, several different top-down techniques.  It can also be used as part of a technique to overcome a failed Up to Surface depth option.  Common reasons for failed features are discussed in session.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Patch (173)

Time: 45 minutes

Description:  Patch is a technique to integrate an infinitely thin surface feature into a solid model. It is a surface modeling strategy used to solve complex geometry, and not just a command. 

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Solids from Quilts (174)

Time: 1 hour

Description:  Solids from Quilts is a technique to integrate an infinitely thin surface feature into a solid model.  This command is used to complete two different surface modeling strategies.   The surface modeling strategies involving Solids from Quilts are the primary focus of this session.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Draft Offset (175)

Time: 1 hour

Description:  Draft Offset is a very mature, flexible, and frequently used feature.  It can significantly reduce the number of features.  Yet, for an unknown reason, it is commonly overlooked in competing training programs.  

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Surface Modeling Philosophy (200)

Time: 20 minutes

Description:  This session serves to summarize and review surface modeling strategies and their integration with solid models.  It is a PowerPoint presentation only, with no chapter or exercises.

Prerequisite: A day of Advanced Surface modules.

bl_pin.gif (1016 bytes)Repairing Imported Surfaces (251)

Time: 45 minutes

Description:  A user will often need to repair geometry after importing an IGES file.  The focus of this module is to repair the Import Feature by redefining the surface geometry.  A hierarchy of techniques will be presented.  This module incorporates strategies and techniques that are available with every seat of Pro/E (requires only Foundation).

Prerequisite: Basic Design plus 40 hours.

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JCarlson@proe-training.com