Top-Down Modules

Jeff Carlson, Ph.D. doing business as
PROgressive / Training

bl_pin.gif (1016 bytes)Controlling External References (227)

Time: 1 hour

Description:  The Reference Control dialog determines the scope and handling for the creation of external references.  It is a valuable tool to restrict the creation of external references while using a top-down technique. The system default of All permits any user to establish any external reference to any part, sub-assembly, or top-level assembly. While this default is very indulgent, it is not very forgiving.

A working knowledge of Environment Settings and Object Specific Settings can greatly reduce the number of poor external references.  This module will clarify the tricky scope settings, as well as explain the repercussions of leaving the checkmark next to Backup Forbidden References.

Prerequisite: Module 226: Defining External References

bl_pin.gif (1016 bytes)Master Model Merge (230)

Time: 1.5 hour

Description:  A Master Model Merge is a top-down technique with several different applications.  First, it is a technique to smooth over the rivalry between Industrial Designers and Mechanical Engineers both trying to drive the design.  Later, as the designer surface is slightly modified, the engineering model will ideally update without error.  Second, the Master Model Merge can also be used to create a single component from a weldment of several components.  The resulting Merged component is used by some organizations to perform a rudimentary stress anlysis.  Third, an External Merge is excellent for cast and machined parts.  The cast part is sent to the foundry.  The machine part is sent to the machine shop.  Both the traditional Master Model Merge and the new External Merge are covered in this module.

Prerequisite: Basic Design plus 120 hours. 

bl_pin.gif (1016 bytes)Copy Geom Feature (231)

Time: 2 hours

Description:  A Copy Geom feature is a desirable top-down technique that allows a user to create component features while using the geometric references from an entire assembly.  All types of geometry including datum planes, axes, edges, and surfaces, etc. can be copied from an assembly component using a Copy Geom feature.  Upon copying these references, the selected geometry becomes available at the part level. 

The Copy Geom concept permits a user to work with a single part In Session, yet have all of the necessary references from an entire assembly.  Since the assembly and other components are not in memory, this top-down technique speeds regeneration time.   This module discusses the creation of Copy Geom features and warns each user about the significant repercussions of its misuse.

Prerequisite: Basic Design plus 120 hours. 

bl_pin.gif (1016 bytes)Publish Geom Feature (232)

Time: 1 hour

Description:  A Publish Geometry feature is a preferred top-down technique with a long list of advantages, and a short list of disadvantages.  The Publish Geom concept is used to publish geometry that is stable, has been reviewed, and is ready to submit to the masses.   The concept is similar to publishing a textbook.

Many organizations have adopted the Publish Geom concept to avoid the series of feature failures caused by the unregulated use of a Copy Geom feature.  A Publish Geom switches the responsibility to the author of a component thereby minimizing the possibility for failed features.

Prerequisite: Module 231: Copy Geom Feature

bl_pin.gif (1016 bytes)Surface Copy (233)

Time: 30 minutes

Description:  A Surface Copy is a top-down technique that allows a user to create a feature on a model while referencing the surface geometry from an assembly component. It permits a user to work with a single part In Session, yet have all of the necessary surface references from an entire assembly. Since the assembly and other components are not in memory, this top-down technique speeds regeneration time.

While a top-down Surface Copy has unique functionality not found in either a Copy Geom or a Publish Geom, its external references can be very deceiving.  This module will clarify the unique characteristics and pitfalls of a top-down Surface Copy.

Prerequisite: Basic Design plus 120 hours.

bl_pin.gif (1016 bytes)Shrinkwrap Feature (235)

Time: 1 hour

Description: An Export Shrinkwrap is used to kill the parametrics for an entire assembly while creating a single .prt file.  It is a technique often used to protect proprietary information.  Alternately, an External Shrinkwrap is a Large Assembly Management technique.  It is used to replace a fully parametric sub-assembly with its lightweight shrinkwrap, thereby speeding regeneration time for the top-level assembly.  There are several other diversified applications for this feature.  This module covers the Export Shrinkwrap, External Shrinkwrap, and the traditional Assembly Shrinkwrap.

Prerequisite: Basic Design plus 40 hours.

bl_pin.gif (1016 bytes)Inheritance Feature (236)

Time: 1 hour

Description:  Variations of a single part can be created using an Inheritance feature.  Each variation is parametrically linked, and reuses the original part geometry.  Several different applications will be presented in this session.  The Inheritance feature was new to  release 2001.  Many organizations have adapted their standards to incorporate this  feature.

Prerequisite: Basic Design plus 120 hours.

bl_pin.gif (1016 bytes)Notebooks (formerly known as Layouts) (240)

Time: 1.5 hour

Description:  A Notebook is a central location for engineering information.  The communication of information from a centralized location is an important aspect of top-down design.  A Notebook is a top-down technique that permits the distribution of information/tasks to different design group members to perform concurrent modeling.  Using a layout, certain design options can be documented and possibly investigated, without modeling detailed parts or involving the entire assembly.  

This module serves to introduce the user to Notebooks.  It represents and an integration of two concepts involving Notebooks and Skeletons.

Prerequisite: Module 241: Skeletons

bl_pin.gif (1016 bytes)Skeletons (241)

Time: 1.25 hour

Description:  The use of a skeleton is an advanced top-down technique.  It can permit a user to gain certain engineering knowledge before any parts are modeled.  Datum curves, points, axes, planes, and surface features are commonly found in a skeleton.

A skeleton can be an effective technique to design and/or study the interaction of components at their extremes of motion.  Furthermore, a skeleton can also be used to setup space claims for an assembly.  Finally, the use of a skeleton can completely change the parent/child relationships for an assembly.  Whereas a component typically becomes a child of the previous component, using a skeleton, a component becomes a child of the skeleton.   The follow list of prerequisites is necessary to successfully incorporate a skeleton.

Prerequisite: Basic Design plus 120 hours.  Module 127: Creating Components from within an Assembly, Module 138: Assembly Level Features,  and Module 227: Controlling External References.

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JCarlson@proe-training.com